Realms
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An early fantasy strategy game, the goal in Realms is by now a familiar fare: recruit armies of humans, orcs, and other creatures to conquer the known world. For its time however, the game features an innovative isometric view and rare real-time gameplay. The focus is on tactical combat, as you can choose different attack and formation orders, than on empire-building, so it'll appeal to warmongers than empire architects. In short, it's solid pioneer of real-time strategy genre that is at best an above-average game.
Review and game data © Home of the Underdogs
Genre:
Rpg
Software house:
Graftgold
Developer:
Graftgold
Publisher:
Electronic Arts
Year:
1991
System:
DOS


