X Com like but much simpler
I am pretty sure that most of those that don't touch turn based games do it for fear that they'll just be lost in such games, never quite sure what to do next, not quite sure what it's asked of them. Sure enough, this aura of inscrutability is not without merit, but definitely it isn't something that all games share. For instance, a game such as Fallen Haven is the kind of designed experience specifically tailored for those that don't to be over their ears in complexities and in hardships. And so, the developers took the ideas of X Com, compressed and simplified them, and came up with a turn based tactics experience much smoother, much simpler, that never gets loaded and complex as you go deeper into the game. For that reason, Fallen Haven can be a sort of gateway game, into more complex strategies, naturally, into the X Coms, but it might turn you on to some other games with this type of strategic backbone. It's well executed, fantasy themed, and well, for seasoned players maybe a bit too unsatisfying, but remember, this is not a complex, veteran appealing kind of oldie; nope, this is one for those of us that just want to get acquainted with the genre.