Ripping yarns
This version of Dungeon Lords is best avoided as although the game itself shows promise, it's so utterly bug-ridden to be almost unplayable. However, if you can get MMXII, as that version includes a number of patches which allow the game to really shine and it turns out to be a pretty decent experience. The game itself is an action RPG set in a fantasy world and sees you in the role of a mysterious stranger (in the style of Elder Scrolls) who finds himself unwittingly drawn into a complex situation revolving around a bunch of warring mages. It thus falls to you to step in and save the day and the land from evil. You start out by creating a character from one of seven races (including some original ones alongside the more familiar choices) and choosing a class. Moving on to the gameplay, it's a fairly traditional mix of exploring both the overworld and dungeons, slaying monsters, hunting for treasure and so on, with magic and plenty of upgrade opportunities available. Taken without the bugs, this is a perfectly serviceable adventure that is worth a look if you're a fan of the genre. The setting and storyline are nothing original, being the usual fantasy guff for the most part, but they do the job well enough and you should find yourself reasonably immersed. None of the other elements are original either but there's still plenty of enjoyment to be had from exploring and slaying, with satisfying combat that is quite challenging. The bugs do kill this version though so steer clear of it and go for MMXII instead.