Intricate and yet simple to control RTS
You'd be dumbfound to figure that older strategy games, real time strategies, could pull a punch much more vigorous then the new ones: M.A.X., for instance, a game released in 96 is such a prime example that gaming is not always heading towards heavier, more intricate experiences (not that such a find would surprise anyone!). The fear of most developers is certainly that by forfeiting the lowest common denominator, the games would no longer appeal to larger masses of players, but here's a prime example of a game having lots of character, lots of diversity and complexity and yet, when you get inside it it's as smooth to play as butter. That is so because, a well engineered game (and M.A.X. 2: Mechanized Assault and Exploration is such a game) manages to raise your senses, sharpening them and putting you in a mental state that no longer needs the many crutches developers seem to littler newer games with. Nope, it develops and makes your senses more keen, more out there. Anyway, M.A.X. 2: Mechanized Assault and Exploration is just such a senses sharpening real time strategy, and don't get me wrong, it's by no means without it's flaws, but it pushes you in subtle ways to learn more and to want more. So give it a try, it's a really sweet looking game, clean, easy to interact with and such a glorious RTS experience, for oldschool enthusiasts but also for those fearful of oldies, as it's really easy to control.