Diverse hybrid, pretty interesting gameplay wise
SpellCraft: Aspects of Valor is a game that, while graphically just alright and storywise kind of meh, it nonetheless managed a lot in terms of gameplay. There is adventuring in it, there is plain old RPG, there are strategy portions that could have fit well in a wargame, without any issues. Also, there is action, which really takes the cake, because it has a very interesting feel and it behaves very interestingly as well. So, all things considered, SpellCraft: Aspects of Valor is a game you need to play and enjoy thoroughly. It has an immediate feel to it, but alongside this portion it also has its very own original and quite out of context bits, that work well. Yes, I guess you could have expected a bit more from a game released in 92, but let's not forget, there weren't so many games to try this kind of gameplay around. So, yeah, give it a try, it sure is worth a visit. The graphics are pretty cool, cheerful, well disposing, so even if the action may get a bit hard or hard to control, you at least have this drive to continue, due to the level of originality of it all.