Absolutely delicious 3D, very early racer
Deathtrack is a racing game, trying to create a full 3D world in a period when PCs could hardly allow it. But it does a great job overall, and the combination of sprites, 2D in car cams, with the 3D outside areas looks fantastic, It is a rerally interesting and cool way. The cars have very few polygons, and as they drive by their shapes break down and recompose in very interesting to look at ways. And here's the other cool thing about the game: it also has weaponized cars, and the weapons are yours to choose. Fantastic blend, overall, and for those that love 3D games that were really early, Deathtrack is one of the best underrated game of its generation. It also has lots of variety in spite of the limitations it comes with, which thus gives it a fabulous look and feel. What I also love about it is the fact that it is the kind of experience that really keeps you entertained for hours, and it does so in a beautiful, exciting manner, in ways that are unable to access in recent, modern games. Re-Volt a game that tries to simulate RC Cars has some of this game's appeal, though in proper 3D graphics, but the same playful build that is just lovely.