Basic role playing game with a stock fantasy story
Nothing too exciting happens in Knights of Legend: The land of Ashtalarea (wow, that was some fantasy tongue twister!) is on the lookout for a hero, as the evil sorcerer Pildar captured the local duke and another misfit, Seggallion. You, the brave hero must ally with a trusted flock of companions and go on a wild hunt to free these two. From there on, the story is a winding of common cliche, tropes and the common type of shenanigans. The battles, turn based and party based are again nothing special, while simple things as changing an item from a party member to another will be as arcane to perform as you would think. Graphically, again, the game is as straightforward as it could be, if it were to be made up of stock RPG tiles of the era or original ones, you wouldn't know, but you'd definitely feel like you've seen it all before. So, with no little twinkle of excitement, no interesting idea, as well as archaic controls and mechanics, you're much better of without it. Avoid it, unless you're an avid fan of top down RPGs and don't mind overused tropes in your quest stories.