The father of uncover the image puzzlers
Qix's most amazing feat was that it managed to cram so much graphical diversity into the game, no later than 81. 81! That is just amazing! So, what the game is, is the kind of arcader where you control a dot. The dot moves in a 2D environment and it can create boxes, by drawing lines. You have to cover a certain amount of every level in order to go to the next level, but, there are enemies to consider. And in this oldie, the enemies are animated lines, dots, small animated boxes that bound around and so on. Basically, what you want to avoid is having your currently drawn line hit by any of these, though, once you've managed to cover a square area, you're in the clear. Of course, the more you've covered, the less space for the enemies to move about, so, as you progress within a level the harder the game is! With each level, a new element is introduced, either some new enemy or some other quirk, maybe a speedier progression of the enemies or something along those lines. At any rate, Qix is a classic, genre shaping game, one that is still highly playable due to its simplicity and its simple but alright graphics. Play it! And if you crave more advanced Qix like gameplay, see how you like Jezzball, similar though with its very own little quirks!